Rules

Eastern Shore Street Hockey League Rules of Play

Amended 11-03-12

 

 

A. GENERAL

1.   Team size – 6 on 6

2.   Game length – (3) 8 minute periods, 1 minute between games

3.   Tie breaker

Regular season – 1 point per team,  3 player shootout (penalty shots) to decide winner.  Winning team gets 2 total points.  If the shootout ends in a tie, the game ends in a tie.

Playoffs – 8 minute sudden death periods until a goal is scored

4.   Clock – stops only for timeouts, penalties and goals.  Games are to start on time

And any official time out.  The ref can stop the clock at any time.

5.   Injured player – Any player, having caused a whistle due to injury, must sit for 1 minute.  This is not a penalty

We will not enforce this if a team has no subs available.

6.   Timeouts – each team gets (1) 1 minute timeout per game and one per overtime period.  Only the coach can call timeout, and only during a stoppage.

 

B.  MINOR PENALTIES (1 MINUTE)

1.   Too many men

2.   High stick:  (goalies exempt while in the crease) a player raises his stick above his waist, or on a wind-up, above the knees

3.   Delay of game:

a)  Goalie freezes the ball behind the goal line without some part of his body in the crease

     b)  A player holds the ball in his hand

     c)  Diving

     d)   A player deliberately dislodges the goal

     e)   Deliberately shooting the ball out of play

     f.)   Any goalie shooting the ball directly out of play

     Also, purposely freezing the ball (stepping on it, etc.).  We say “move it”, and if they don’t, it’s delay of game

4.  Roughing:  a player uses his body to move someone off the ball

 Also, putting a hand on the back of a player who has possession of the ball

5.  Tripping:  Player A trips an opposing player, Player B.  If Player A makes contact with the ball before making contact with Player B, then no penalty should be called.

6.  Holding

7.  Interference:  A player uses physical means to impede another player’s movement away from the ball

8.  Hooking:  A player uses his stick to impede another player’s movement or turns his stick over to prevent the movement of an opposing player’s stick

9.  Illegal movement:  A player advances the ball by moving backwards

10.  Slashing:  A player hits another player or that player’s stick with his own stick

11.  Unsportsmanlike conduct:  Profanity, arguing with the ref, the timekeeper, or the stat person; arguing, threatening, or taunting another player; or any other conduct deemed unsportsmanlike by the referee

Throwing the stick is at least 1 minute for unsportsmanlike plus a game misconduct

 

C.  DOUBLE MINOR PENALTIES (2 MINUTES)

1.   Any of the above penalties resulting in injuries

2.   Any of the above penalties deemed severe by the ref

 

D.  MAJOR PENALTIES – 3 MINUTES (ref’s discretion) AND A GAME MISCONDUCT

1.   Extreme unsportsmanlike conduct

2.  Irresponsible use of vehicle in the park area

3.  Purposely throwing of objects in or around the rink area

4.  Damaging league facilities or equipment

5.  Fighting

6.  Attempting to injure another player

7.  A game misconduct given during the 3rd period or after the game has ended will be enforced for the next game.  Any game misconduct given will be reviewed by the board to determine if a suspension is/was warranted.

E.     PENALTY SHOTS

1.      For third penalty, if the first has not yet expired

2.      Any penalty resulting in the loss of a scoring chance on a clear breakaway

3.      Throwing any object to attempt to break up a play

4.      Any player other than the goalie grasping or otherwise attempting to freeze the ball in his own crease

 


F.      FACEOFFS

The ref gets set at the dot, counts 5 and drops the ball.  If the players are not on side after the count of five, the ref will wait and either give a warning or call delay of game.  No more than 1 warning should be given for this per team/game.

1.      After goal or penalty shot – center

2.      After save – nearest dot

3.      After penalty – dot nearest point of penalty

4.      Ball out of play (includes black netting above corner curves, back or top of the net, stuck in the fence, or touching any object or person off the rink – dot nearest origin of shot

5.      Ball deflected out of play – dot nearest point of deflection

6.      Injury or time out stoppage – dot nearest to where the ball was when the whistle was blown

7.      Mutual freeze (along boards) – nearest dot

8.      Hand pass – offending teams defensive zone

 

 

G.     SCORING

1.      A goal is scored when the ball completely crosses the goal line

2.      A goal is disallowed if any part of an attacking player’s body is in the crease prior to the arrival of the ball.  The stick does not count as part of the body.  The goal is allowed if the attacking player was pushed into the crease by a defending player.

3.      A goal is disallowed, if, in the ref’s judgment, it was intentionally directed into the goal by anything other than the player’s stick

 

H.     PENALTY SHOTS

1.      Attacking player starts at center, upon the ref’s whistle.  He must keep his body moving forward at all times.  He is allowed one shot, no rebounds

2.      The goalie must remain on his goal line, until the whistle